Event fired when a client application attempts to send a value for a DDE server item.

Parameters

<item expC>

The name of the item that identifies the value.

<value expC>

The desired value

Property of

DDETopic

Description

Use the onPoke event to receive a named value from a client application. For example, the <item expC> could identify a cell in a spreadsheet, and the <value exp> is the value to store in that cell. Another example would be for the <item expC> to contain a command, and the <value exp> to act as a parameter to that command.

Note

If a client established a hot link before sending the data, you should execute the notify( ) method in the onPoke event handler, thus informing the client application(s) that a change occurred.